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Friday, 31 January 2014

Devil May Cry 4 - Completed

This game has great graphics, a decent story line, and a fairly slow start. I noticed this at first and almost gave up, but give it a few missions! It draws you in without you realizing, you will find yourself deeply engrossed. Again, the game is virtually un-playable without a controller, but that is not a big issue in this day-an-age. Not as good as the previous DMC games I have played, but improved visually and smooth gameplay somewhat makes up for that. 

If Dante is too much to handle game-play wise, Nero is the perfect second choice. It's much easier to bring Nero to his full potential and still feel awesome about it. There's not as much memorable music in this game. But overall, if you are fan of incredibly complex combat, over the top action, and cheesy satire that's so good it's almost self-aware. I strongly recommend this game.






Thursday, 30 January 2014

Devil May Cry 3 - Completed

This is a terrible port, alright. But it's terrible on one way only: The controls. If you have a game pad, you're ready to go. If you Google how to config your controller, there is absolutely no problems. Also, always play on 4:3 resolutions, and if your screen is too big, use windowed mode. Well then, with this in mind, the game is the same as the PS2 version. So yeah, it's epic, one of the best hack'n'slash games ever made. Good story, awesome cut scenes, the game is hard as hell and has the best bosses I've ever seen in a game, bar Dark Souls. It's not a mindless button mash game, it actually requires skill, focus and reflexes, you have to learn how to play it to be good at it. It deserves a 10/10 but even if the problems can be fixed, they're still there, so its not perfect.

If you don't mind spending a little extra money, you can buy a subscription to Pinnacle Game Profiler (I have no affiliation with them, just a happy customer), these guys create controller configs for games which don't normally come with the settings in game to change. I highly recommend their service as it makes games like this even more enjoyable.



Wednesday, 29 January 2014

Depths of Peril - Completed

While it's nothing special in the graphics department, and some of the controls can be a bit of a pain, such as targeting in combat, Depths of Peril is a surprisingly enjoyable game. A combination of hack and slash adventure ala Diablo and Civ style diplomacy, the game has a fair bit of depth to it.

Your town is made up of a number of houses, each ruled by a hero like yourself, and each vying for supremacy, both in power and in influence. You can trade with each other, form pacts and alliance, fortify your base with NPCs and hired beasts, and of course, go to war with each other.

The dungeon crawling part of the game is pretty straight forward. You get random level appropriate quests from people in town, and venture into the wilderness and associated dungeons. You can meet NPCs fighting for their lives out in the wild and get them to join up with you or get them to join you by doing quests from town, and they can either defend your base, or one of them can join you adventuring, thus leveling themselves up in the process. Of course there the usual Diablo loot system to keep things interesting as well, which you can also spread the loot around to your NPCs which is a nice feature.

After each 'game', you start again with a different and tougher set of houses to beat, keeping your hirelings, money, and loots from the previous game. While none of the elements are perfect, the combination works really well, and makes for an engaging game with a fair bit of life in it.





Tuesday, 28 January 2014

Deponia - Completed

An adventure game about a simple man, with a grand idea, trying to get off a trash heap of a planet. Mostly fun game, some odd puzzles, although you can skip the hard ones if you want.

There are quite a few things to like here. The graphics are classic cartoony 2D done very well, the setting is great, and the humour is funny, although there are a few lame points, the UI works well, even the plot is fun to follow near the end. Most importantly, although this ones hardly a nose bleeder, is that the game doesn't spoon-feed you everything. Granted this has always been a significant part of the adventure game genre, but games of today have made me wary. This is not to say the game leaves you hanging, it just tells you what to do in subtle was.

As for bad things...there isn't really anything outstanding. The game is maybe a bit short, but given the genre I'll let that slide. Perhaps the biggest flaw is that there are simply to few intractable flavor items and actual quest items. This is something I'd normally think of as an indie dev issue, but not really like the other elements in the game suffer from this.

Deponia is a game filled with soul that any fan of point'n'click genre should try out. It's not as good as the classics but who says it has to be?












Sunday, 26 January 2014

Delver - Completed

This game is an excellent example of the richness of the rogue-like genre. An FPS rogue-like is hard to find, much less one that is done this well. Even though the graphics are blocky and pixelated (an aesthetic that most seem to love). I still found myself scared silly. That's because there is no telling what is around the next corner.

Nothing is sacred, nothing is safe, which is exactly what makes for a good rogue-like. I love the environments, the variety of enemies, the random potion effects, the quick interface, and the difficulty curve with each deeper level that you venture into.

If you're into rogue-likes, then you owe it to yourself to check this one out, even though it is still in Early Access, I cannot wait to find out what else the devs will be adding to this title.











Draw a Stickman: Epic - Completed

Draw a Stickman: EPIC was a wonderful experience from start to finish. I could see the game not only being great with children, but also adults looking for a simple and creative outlet.

The game is very similar to Scribblenaughts, but its a lot more 'creative' in the way that you actually have to draw your own creations. I loved that I could draw my own dinosaur and watch him come to life. I think the developers spent a lot of time making this well polished game.

All that being said, it is a very short game. There is a lot of replay-ability though, some achievement hunters will enjoy it, as well as finding new and different ways to complete the puzzles.

I am happy that I added this game into my library, you really won't regret playing it.





Saturday, 25 January 2014

Defy Gravity Extended - Completed

Defy Gravity Extended slick controls and novel gimmick provides plenty of platforming pleasure. A lot of unique game play elements. I really enjoyed the cool gravity mechanic, and the way the game kept introducing new ideas right until the end.

The game is very short, although again I had the aid of a guide to push me along the way a bit. Still worth it for its small price tag.








Death to Spies: Moment of Truth - Completed

Much better than the first! Improved A.I, difficulty and other things. This is a real stealth game if you don't want to go in guns blazing.

The first mission took me about an hour to complete without getting caught, and that was on easy! As all games it has its flaws but no where near as many as the first. This time you can carry a body without being seen all the way across the map. Much more realistic A.I. You have to be very patient player if you want a truly rewarding experience.

100 times better than the original, and this one I actually enjoyed thoroughly.


Death to Spies - Completed

Horrifying graphics, night-mareish controls, yet the story-line seems to hold onto making you want to play the next level. The armory has lots of weapons to choose from, and you get a knife. I like the idea, and concept but the game itself is broken. The A.I is horrible! You can be seen with a disguise from the other side of the map! The detail of the maps and characters are laughable.

This feels more like a beta stage demo than a full game. It at least deserves to be picked up in a bundle and certainly not purchased at full price.

Wednesday, 22 January 2014

Deadpool - Completed

There are lots of things in this world that I will never understand. And one of those is this game: Why is's so u underrated? It's funny, its entertaining...it has everything a video game should have, yet it's not considered a good game. We all know that this game wasn't going to be ultra revolutionary, so WHY? I loved this game from the very start of it, and don't think I have ever laughed while playing as much as I did with Deadpool. Okay, the graphics may not be the best, but at the end, the most important thing on a game is if you have fun or not. If you didn't have fun with Deadpool, give it another chance.

Don't hate a game having played only the first five minutes, unfortunately, due to some legal reasons, it has been taken down off the Steam store already, so short after it has been released. Not sure whether we will see it again, I hope we do, since I really enjoyed this game.

I only have a few screenshots since I swapped from playing on my PC to TV after the first level or two.







Tuesday, 21 January 2014

Dead Space 2 - Completed

Played immediately after finishing Dead Space, the game play is pretty much the same as the first. The scavenging, dismembering, the upgrading, it's all there and improved.

The game was fairly challenging even on normal. Yes, Isaac talks, finally. This might not be such a bad thing. It actually works. Visceral introduces some new gameplay elements, for example, zero gravity floating, general improvements. As for the story, it's a little worse. I had a harder time following the story than the first. It took me over 10 hours, closer to 12. Disappointingly, the games seems to challenge you by throwing endless waves of monsters at you. It's cheap and annoying. The same technical problems from the first game exists too. Vsync runs at 30 fps, must force vsync to play at 60fps. Not quite as good as the original but still a must-play game.

Again, no screenshots from playing on tv, I will be playing the third in the series with a friend of mine tonight, so should hope to have it finished by the weekend.




Monday, 20 January 2014

Dead Space - Completed

This is a really great game! However, at first I was rather disappointing with the noticeable amount of mouse lag and the third-person over-the-shoulder-camera-view where the main character blocked a significant portion of the view. But after switching off vsync and changing to a widescreen resolution, both of these initially quite annoying problems almost vanished and allowed me to discover what a thoroughly enjoyable suspense-filled, atmospheric sci-fi 'horror' shooter it really was.

The "strategic aiming" sets it apart from many other games and is and is actually rather fun. It can be quite challenging at times - you need to both aim well and quick since you are often ambushed by several creatures at once. All in all, highly recommended for fans of the genre.

No screenshots since I played on controller/tv unfortunately.


Sunday, 19 January 2014

Deadlight - Completed

The atmosphere of this game is amazing, the music behind the game is absolutely incredible. Deadlight is no triple A title, but these features say differently. This is one of those few games that truly is an emotional experience, even for how simple this game really is.

This game does have minor flaws when it comes to the melee combat system, but the platforming system works well. Aside from the view of frustrating parts, its a fairly easy game. I can only say, let yourself get lost in this games atmosphere. Its dreary, saddening, and sorrow, and it all works together with a sad story that has a sad twist you may not see coming.

When I purchased this on Steam, I really had no knowledge of how this game was put together, but it has surprised me in so many ways that I can only hope Tequila Studios goes on to produce more games of this quality.







Dead Horde - Completed

As an overhead shooter, Dead Horde is about as bad as they come. It's missing a very key element...fun. Linear levels, a basic weapon stock, and bad graphics are some of the poor qualities that make up this game.

The game gets boring and repetitive very quickly. Unimpressive story, the same drone music and sounds over and over again. The same dark and poorly lit levels.

Skip this game if you have any sense, probably one of the worst games I have played while clearing my backlog.






Saturday, 18 January 2014

Darksiders 2 - Completed

This Game is AWESOME! Better then the original Darksiders in every single way! I really loved the first game, but this one is so much better!

Yes the game does have some issues in the PC port department, but the game works flawlessly and plays amazing on my PC! Course I would like to bumb up the Visuals, thats why I play on PC. The action is fast paced and platforming is really smooth and slick!

Don't believe all the negative reviews, try it for yourself, there are a lot of mixed reviews out there, but if you liked the first one this game is better on every single level! Almost plays like a completely different game! Hopefully Vigil/THQ will come up with some PC specific updates maybe a config file or something to tweak and a instruction manual would be nice too! Great Game!